Iron Heart
Absolute mastery of the sword is the goal of the Iron Heart discipline. Through unending practice and study, the Iron Heart adept achieves superhuman skill with her weapons. Iron Heart maneuvers are demonstrations of uncanny martial skill—weaving patterns of steel that dizzy, confuse, and ultimately kill with no recourse.
Key Skill: Acrobatics
Associated Weapons: Heavy Blades, Axes, Flails
Level 1 Maneuvers
Maneuver | Type | Description |
Punishing Stance | Stance | Attacks deal +1d6 damage, but you have -2 AC |
Steel Wind | Strike | Attack two targets. |
Steely Strike | Strike | +4 bonus on one attack, opponents get +4 to attack you |
Level 2 Maneuvers
* Requires level 3
Maneuver | Type | Description |
Disarming Strike | Strike | With successful attack, attempt to disarm a foe. |
Wall of Blades | Counter | Replace AC with attack roll result |
Level 3 Maneuvers
* Requires level 5
Maneuver | Type | Description |
Absolute Steel Stance | Stance | +10 ft. bonus to speed, +2 AC with movement |
Exorcism of Steel | Strike | Strike opponent's weapon, it deals -4 damage |
Iron Heart Surge | N/A | Remove effect, gain +2 morale bonus on attacks. |
Level 4 Maneuvers
* Requires level 7
Maneuver | Type | Description |
Lightning Recovery | Counter | Reroll an attack that misses with a +2 bonus. |
Mithril Tornado | Strike | Make attacks against adjacent foe, +2 on each attack. |
Level 5 Maneuvers
* Requires level 9
Maneuver | Type | Description |
Dancing Blade Form | Stance | +5 feet reach during your turn |
Dazing Strike | Strike | Melee attack dazes opponent |
Iron Heart Focus | Counter | Reroll save |
Level 6 Maneuvers
* Requires level 11
Maneuver | Type | Description |
Iron Heart Endurance | Boost | Heal hit points equal to two times your level |
Manticore Parry | Counter | Deflect attack and redirect it against opponent |
Level 7 Maneuvers
* Requires level 13
Maneuver | Type | Description |
Finishing Move | Strike | Gain extra damage against weakened foe |
Scything Blade | Boost | Strike one foe, free attack against another |
Level 8 Maneuvers
* Requires level 15
Maneuver | Type | Description |
Adamantine Hurricane | Strike | Two attacks against each adjacent foe, +4 for each attack |
Lightning Throw | Strike | Use melee attack as a line attack |
Supreme Blade Parry | Stance | Gain DR 5/- |
Level 9 Maneuvers
* Requires level 17
Maneuver | Type | Description |
Strike of Perfect Clarity | Strike | Deal +100 damage on a single attack |
page revision: 2, last edited: 06 Mar 2015 11:16