Marksman Powers

Level 1 Powers

Level 2 Powers

Level 3 Powers

Level 4 Powers

  • Aura Sight: Reveals creatures, objects, powers, or spells of selected alignment axis.
  • Barrage: Execute a flurry of swift attacks against nearby targets.
  • Ectoplasmic Grapnel: Use a ray of ectoplasm to perform a variety of functions.
  • Evade Burst: You take no damage from a burst on a successful Reflex save.
  • Inertial Barrier: Gain DR 5/-.
  • Mirror Shot: Reflects alternate realities, partially duplicating a projectile in midair.
  • Pierce the Veils: See things as they really are
  • Sharpened Edge: Doubles normal weapon’s threat range.
  • Slip the Bonds: You cannot be held or otherwise rendered immobile.
  • Steadfast Perception: Gain immunity to illusory effects, +6 bonus on Spot and Search checks.
  • Truevenom Weapon: Your weapon is horribly poisonous. [Ranged weapons bestow this effect on their ammunition]
  • Zealous Fury: Subsequent attacks are as accurate as previous ones.
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