Psychoportation
A psion who relies on psychoportation powers is known as a nomad. Nomads can wield powers that propel or displace objects in space or time.
- Nomad’s Step (Su): At 2nd level, as long as you maintain psionic focus, as a standard action you may teleport to a location up to 15 feet away. You must have line of sight to the location and you can bring along possessions that amount to as much as a medium load. The distance increases by 5 feet every psion level thereafter.
- Inconstant Position (Su): At 8th level, once per day as an immediate action when someone attacks you, you can force them to suffer a 50% miss chance. This ability can be used an additional time per day every two psion levels thereafter.
- Accelerated Activity (Su): At 14th level, once per day as a swift action, you may gain 1 extra round of actions usable in the same round.
- Rapid Movement (Ex): At 20th level, you gain an additional move action each round, but it may only be used for either the move, stand up, or mount/dismount a steed move actions.
Discipline Powers
1st Level
- Burst: Gain +10 ft. to speed this round.
- Detect Teleportation: Know when teleportation powers are used in close range.
- Localized Teleportation: Make melee attacks against targets within range.
2nd Level
- Dimension Swap: You and ally or two allies switch positions.
- Gravitational Well: Cause the target to draw attacks towards it.
- Phase Matter: Object becomes out of sync with other matter, so creatures can push through it.
3rd Level
- Astral Caravan: You lead astral traveler-enabled group to a planar destination.
- Deflect Momentum: Slow a target.
- Delayed Response: Cause the target to act last.
- Gravitational Anchor: Alter gravity to direct towards the creature or object you touch.
- Unleashing the Qael: Summon a ‘least Tash Qael’ which attacks the nearest creature, friend or foe.
4th Level
- Expulsion: Forces a creature to return to its native plane.
- Flight: You fly at a speed of 60 ft.
- Wrench: Bars extra-dimensional movement.
5th Level
- Baleful Teleport: Destructive teleport deals 9d6 damage.
- Psychoport: Instantly transports you as far as 100 miles/level.
- Psychoport Trigger: Predetermined event triggers psychoport.
6th Level
- Banish: Banishes extraplanar creatures.
- Extradimensional Weapon: Your weapon becomes two-dimensional, ignoring armor.
- Reposition: Teleport multiple creatures short distances to different locations.
7th Level
- Dream Travel: Travel to other places through dreams.
- Ethereal Form: Become ethereal for 1 round/level.* Unbound Portal: A gateway to another plane of existence pours out energy upon nearby creatures.
8th Level
- Time Hop, Mass: Willing subjects hop forward in time.
- Time Reversion: You become a year younger
9th Level
- Psychoportation Circle: Circle teleports any creatures inside to designated spot.
- Time Regression: Relive the last round.
page revision: 6, last edited: 02 Jul 2014 23:46