Qunari Beresaad

It is fair to say that the humans of Thedas have little understanding of the qunari. To outsiders they appear a diabolic race of giants bent on conquest. It is often assumed that qunari live under a military dictatorship. This is understandable because it is the leader of the military, the Arishok, who handles diplomacy with foreign nations. The qunari do not have a dedicated group of diplomats, however. Instead they have the Beresaad, the vanguard of the qunari people. The Beresaad are soldiers first and foremost, and they view the world as such. They are trusted to go into foreign lands and deal with humans, elves, and dwarves. Sometimes these are formal diplomatic missions, but in other instances the Arishok sends the Beresaad to do intelligence work or investigate specific aspects of foreign cultures.

The Beresaad always have a mission, even if its nature is not apparent. If you choose this background, you should work out with your GM what brought you
to Ferelden and what your orders are. Soldiers of the Beresaad are sometimes gone for years at a time, but they are still part of a military machine and at a
certain point they must report in. In a long-running campaign, this is something you’ll have to deal with eventually.

Add the following to your character:

+1 Strength: Qunari are large and physically imposing.

Choose one of the following Ability Focuses: Cunning (Qun) or Strength (Intimidation)

You can speak and read Qunlat and the Trade Tongue

You are male, females do not join the military.

Like all Qunari, you are susceptible to magic. You suffer a –1 penalty on all ability tests to resist spells and other magical effects, such as magic item powers.

Choose a class: Warrior or Rogue

You have 3 advancement points that you must spend now. Choose from the following list.

+1 Constitution (2 Points)
+1 Cunning (2 Points)
+1 Strength (2 Points)
Focus: Constitution (Stamina) (1 Point)
Focus: Communication (Leadership) (1 Point)
Focus: Cunning (Military Lore) (1 Point)
Focus: Cunning (Historical Lore) (1 Point)
Focus: Strength (Might) (1 Point)

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