Shadow Hand
Never show an adversary what he expects to see. The Shadow Hand discipline emphasizes deception, misdirection, and surprise. The most effective blow is one struck against an enemy who does not even know he is in danger. Because the study of deceit as a philosophy often leads into darker practices, some Shadow Hand maneuvers employ the supernatural cold and darkness of pure shadow.
Key Skill: Stealth
Associated Weapons: Light Blades, Monk Weapons, Flails
Level 1 Maneuvers
| Maneuver | Type | Description |
| Child of Shadow | Stance | You gain concealment as long as you move. |
| Clinging Shadow Strike | Strike | Foe suffers 20% miss chance on attacks. |
| Island of Blades | Stance | You and allies flank all adjacent foes. |
Level 2 Maneuvers
*Requires Level 3
| Maneuver | Type | Description |
| Cloak of Deception | Boost | Turn invisible until the end of your turn. |
| Drain Vitality | Strike | Attack deals 2 points of Constitution damage. |
| Shadow Jaunt | N/A | Teleport 50 ft. through shadows as standard action. |
Level 3 Maneuvers
*Requires level 5
| Maneuver | Type | Description |
| Assassin's Stance | Stance | Gain sneak attack +2d6. |
| Dance of the Spider | Stance | You climb walls like a spider. |
| Shadow Garrote | Strike | Ranged touch attack deals 5d6 points of damage. |
Level 4 Maneuvers
*Requires level 7
| Maneuver | Type | Description |
| Hand of Death | Strike | Touch renders foe paralyzed for 1d3 rounds. |
| Obscuring Shadow Veil | Strike | Deal +5d6 damage and foe has 50% miss chance on attacks for 1 round. |
Level 5 Maneuvers
*Requires level 9
| Maneuver | Type | Description |
| Bloodletting Strike | Strike | Strike deals 4 Constitution damage |
| Shadow Stride | N/A | Teleport 50 ft. through shadows as move action. |
| Step of the Dancing Moth | Stance | Ignore terrain, walk over liquid. |
Level 6 Maneuvers
*Requires level 11
| Maneuver | Type | Description |
| Ghost Blade | Strike | Target becomes flat-footed. |
| Shadow Noose | Strike | Ranged touch attack deals 8d6 damage and might stun flat-footed target. |
| Stalker in the Night | Strike | Move and attack while remaining hidden. |
Level 7 Maneuvers
*Requires level 13
| Maneuver | Type | Description |
| Death in the Dark | Strike | Deal +15d6 damage to surprised target. |
| Shadow Blink | N/A | Teleport 50 ft. through shadows as swift action. |
Level 8 Maneuvers
*Requires level 15
| Balance on the Sky | Stance | Walk on air. |
| Enervating Shadow Strike | Strike | Target of strike gains 1d4 negative levels. |
Level 9 Maneuvers
*Requires level 17
| Five Shadow Creeping Ice Enervation Strike | Strike | Channel shadow into target, causing hp damage, ability damage, other effects. |
page revision: 2, last edited: 08 Jul 2014 22:41





