Silver Crane

Disciples of the Silver Crane are men and women for whom the power of the celestial and divine flow into the arts of their blade. The Silver Crane is a goodly discipline and may only be learned and used by those who have a good alignment who are inspired by the teachings of good aligned outsiders. It focuses on strong strikes designed to combat evil, celestial insights, and combat-predictions to defeat foes and enable the initiator and his allies to endure the hardships of battle against the forces of evil. Upon learning the art of Silver Crane, the disciple becomes in tune with the flows of the celestial realm, gaining heavenly insights into combat as if the angels themselves were granting insight to the warrior in battle.

Key Skill: Perception

Associated Weapons: Bows, Hammers, Spears

Level 1 Maneuvers

Maneuvers Type Description
Crane Step Boost Make a free 5-ft step.
Enduring Crane Strike Strike Successful melee attack heals the initiator or ally within 30-ft 1d6 points of damage.
Eyes of the Crane Stance When making Perception checks or rolls against concealment, roll twice and use the better of the two rolls, and may use detect evil as a spell-like ability at will.
Flashing Wings Strike Melee attack that dazzles an opponent and inflicts +1d4 damage.
Silver Crane Waltz Stance Gain a +4 bonus to initiative checks and +2 to Reflex saves and to AC, increasing every eight levels.
Silver Strike Strike Roll two attack rolls; use the better of the two rolls to determine result.

Level 2 Maneuvers

*Requires level 3

Maneuvers Type Description
Blazing Crane's Wing Boost Add 2d6 points of damage to attacks against undead or evil outsiders.
Blessed Pinions Strike Melee attack deals an additional 2d6 sacred damage, strikes incorporeal creatures or possessing creatures without harming the host.
Defensive Step Counter Make Perception check opposing opponent’s attack roll, if successful make a free 5-ft step to evade the attack.
Emerald Displacement Strike Strike Make a successful attack, target suffers 20% miss chance and Perception penalties.

Level 3 Maneuvers

*Requires level 5

Maneuvers Type Description
Exorcism Strike Strike Melee attacks inflicts an additional 6d6 sacred damage to undead and evil outsiders; chance to daze.
Silver Crane's Blessing Boost Upon a successful attack, initiator or ally within 30-ft is healed 2d6 plus initiation modifier points of damage.
Silver Knight's Blade Strike Attack inflicts an additional 4d6 points of damage, heals that damage to initiator or nearby ally.
Stance of the Silver Crane Stance Weapons wielded by the initiator gain the holy weapon quality, and the initiator radiates a protection from evil.

Level 4 Maneuvers

*Requires level 7

Maneuvers Type Description
Sacred Pinions Strike Melee attack deals an addition 5d6 sacred damage, strikes incorporeal or possessing creatures and stuns them for 1d4 rounds.
Sapphire Displacement Strike Strike Make a successful melee attack, target suffers 50% miss chance.
Silver Crane Resurgence Counter Initiator or ally within 30-ft may re-roll a save with +4 sacred bonus.
Silver Crane's Leap Boost Move up to normal movement speed without provoking attacks of opportunity.

Level 5 Maneuvers

*Requires level 9

Maneuvers Type Description
Argent Knight's Banner Strike Make a successful charge attack, inflicts an additional 8d6 points of damage, heals initiator and all allies within 30-ft for 5d6 hit points.
Emerald-Tipped Feathers Counter Gain DR 20/ evil against a single attack.
Silver Crane's Spiral Strike Make a single attack at full attack bonus +2 against each adjacent enemy.
Stance of the Crane Knight Stance Gain a fly speed equal to twice your base speed and DR 10/ evil, radiate light.

Level 6 Maneuvers

*Requires level 11

Maneuvers Type Description
Argent King's Scepter Strike Make a successful melee attack, inflicts an additional 12d6 points of damage, heals initiator 60 points of damage.
Holy Pinions Strike Melee attack deals an additional 10d6 sacred damage, strikes incorporeal or possessing creatures and makes them corporeal for one minute.
Silver Crane Endurance Stance Initiator gains fast healing 5.
Silver Crane's Mercy Boost Upon successful attack, initiator or ally within 30-ft is healed 9d6 points of damage.

Level 7 Maneuvers

*Requires level 13

Maneuvers Type Description
Diamond Displacement Strike Strike Make a successful melee attack, target is rendered blind and deaf permanently.
Diamond-Tipped Feathers Strike Gain DR 30/evil for one attack or negate one condition upon the initiator.
Holy Rush Boost Teleport yourself to a nearby ally’s adjacent square within 50-ft.

Level 8 Maneuvers

*Requires level 15

Maneuvers Type Description
Benediction of the Silver Crane Boost Upon a successful attack, initiator and all allies within 30-ft are healed for 12d6 points of damage.
Celestial Pinions Strike Melee attack that strikes incorporeal creatures, inflicts an additional 15d6 points of sacred damage or slays incorporeal creatures.
Diamond Wings of the Imperial Crane Stance Gain spell resistance and a +4 sacred bonus to saves, effects resisted heal the initiator.

Level 9 Maneuvers

*Requires level 17

Maneuvers Type Description
Strike of Silver Exorcism Strike Melee attack inflicts +80 sacred damage, or +120 damage to/slays undead or evil outsiders.
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License