Surface Dwarf

In ancient times the dwarves ruled a huge underground empire. They had many cities and settlements, all con-nected by Deep Roads that ran far beneath the surface. Today only two dwarf cities remain: Orzammar in the Frostback Mountains and far-distant Kal Sharok. Both are waging an endless war against the darkspawn that conquered the old dwarven lands. While the two fortress-cities remain strong, dwarven numbers have been dwindling slowly for the past thousand years. For the most part Orzammer and Kal Sharok look inward. Dwarven society is rigid and caste-based and politics is notably vicious.

One caste stands apart from the others though: the surface dwarves. They play a vital role but curiously other dwarves look down on them. Surface dwarves are largely merchants and middlemen, trading goods and raw materials to humans and elves. They provide ore, gems, finely-forged steel, expertly-crafted goods, and the precious mineral lyrium. Dwarf adventurers and wanderers also belong to the Surface Caste. In Orzammer and Kal Sharok dwarves of this caste rank below all others except the casteless and the criminals. It is ironic that the most famous dwarf adventurers in human lands have little standing and no prestige in their homelands.

Add the following to your character:

+1 Constitution: Dwarves are famous for their toughness.

Choose one of the following focuses: Constitution (Stamina) or Communication (Bargaining)

You can speak and read Dwarven and the Trade Tongue.

Choose a class: Warrior or Rogue

You have 3 advancement points that you must spend now. Choose from the following list:

+1 Strength (2 Points)
+1 Willpower (2 Points)
+1 Communication (2 Points)
Focus: Strength (Axes) (1 Point)
Focus: Strength (Driving) (1 Point)
Focus: Communication (Persuasion) (1 Point)
Focus: Cunning (Engineering) (1 Point)
Focus: Willpower (Courage) (1 Point)

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