Valkyrie

Alignment: Valkyrie are Light-Aligned.

Hit Die: d10

Class Skills: The valkyrie's class skills are Acrobatics (Dex), Climb (Str), Craft (Int), Diplomacy (Cha), Fly (Dex), Handle Animal (Cha), Heal (Wis), Intimidate (Cha), Knowledge (Nature) (Int), Knowledge (Religion) (Int), Perception (Wis), Ride (Dex), Sense Motive (Wis), Survival (Wis), and Swim (Str).

Skill Ranks per Level: 4 + Int Modifier

Level Base Attack Fort Reflex Will Special
1 +1 +2 +0 +2 Wings, Vanquish Foe 1/day
2 +2 +3 +0 +3 Rage Power, Battle Training
3 +3 +3 +1 +3 Aura of Courage
4 +4 +4 +1 +4 Rage Power, Vanquish Foe 2/day
5 +5 +4 +1 +4 Improved Battle Training
6 +6 +5 +2 +5 Aid 3/day, Rage Power
7 +7 +5 +2 +5 Mighty Wings, Vanquish Foe 3/day
8 +8 +6 +2 +6 Rage Power
9 +9 +6 +3 +6 Wing Buffet
10 +10 +7 +3 +7 Air Superiority, Rage Power, Vanquish Foe 4/day
11 +11 +7 +3 +7 Aura of Wrath
12 +12 +8 +4 +8 Call Lightning Storm 1/day, Rage Power
13 +13 +8 +4 +8 Ride of the Valkyrie, Vanquish Foe 5/day
14 +14 +9 +4 +9 Rage Power
15 +15 +9 +5 +9 Breath of Life 1/day
16 +16 +10 +5 +10 Vanquish Foe 6/day, Rage Power
17 +17 +10 +5 +10 Aura of Tirelessness
18 +18 +11 +6 +11 Heal 1/day, Rage Power
19 +19 +11 +6 +11 Glorious Wings, Vanquish Foe 7/day
20 +20 +12 +6 +12 True Valkyrie, Rage Power

Weapon and Armor Proficiency: A valkyrie is proficient with Heavy Blades, Light Blades, Polearms, Bows, Light Armor, Medium Armor, Heavy Armor, Light Shields and Heavy Shields.

Wings(Su): A valkyrie possesses magical wings, while the wings magically phase through any clothing or armor the valkyrie is wearing, they cannot be dismissed. While these wings do not provide the lift for actual flight, they do have enough power to aid flight attained by some other method and grant a +4 circumstance bonus on Fly checks.

Vanquish Foe(Su): Once per day, as a swift action, a valkyrie can call upon divine forces to aid her struggle against chosen foes. The valkyrie chooses one target within sight to vanquish. The valkyrie adds her Charisma bonus to her attack rolls and adds her valkyrie level to her damage rolls against the chosen target. Attacks against chosen foes bypass any DR the target creature possesses.

In addition, while vanquish foe is in effect, the valkyrie gains DR 5/cold iron against attacks made by her chosen target. This DR increases by 1 at 5th level and every 5 levels thereafter.

Vanquish foe remains in effect until the chosen target is dead or until the valkyrie rests and regains her uses of this ability. At 4th level and every three levels thereafter, the valkyrie may use vanquish foe one additional time per day, to a maximum of seven times per day at 19th level.

Rage Powers: At 2nd level and every 2 levels thereafter, the valkyrie gains a rage power. A valkyrie gains the benefits of rage powers only while the target of her vanquish foe is within sight. Some of these powers are always active while her vanquish foe remains in use, while others require the valkyrie to take action to use them. Unless otherwise noted, a valkyrie cannot select an individual rage power more than once. A valkyrie qualifies for the Extra Rage Power feat even though she does not have the rage class feature. For determining if the valkyrie qualifies for a rage power, treat her valkyrie levels as barbarian levels. Otherwise, the character must meet all other prerequisites to select a specific rage power.

Battle Training: Starting at 2nd level, light and medium armor no longer affects a valkyrie's speed, nor does a valkyrie suffer suffer armor check penalties on Fly or Ride checks. In addition, a valkyrie treats her armor's maximum Dexterity bonus as 2 points higher than normal.

Aura of Courage(Su): At 3rd level, a valkyrie is immune to fear, magical or otherwise. In addtion, each ally within a 10-foot radius centered on her gains a +4 morale bonus on saving throws against fear effects. This ability functions only while the valkyrie is conscious.

Improved Battle Training: Starting at 5th level, heavy armor no longer affects a valkyrie's speed. In addition, a valkyrie now treats her armor's maximum Dexterity bonus as 4 points higher than normal.

Aid(Sp): At 6th level, a valkyrie can use aid as a spell-like ability 3 times per day, plus one additional time per day at 9th, 12th, 15th, and 18th level. The valkyrie's level is the effective caster level.

Mighty Wings(Su): At 7th level, a Valkyrie's wings have strengthened enough to allow her to achieve flight. She gains a fly speed equal to her land speed.

Wing Buffet(Su): At 9th level, a Valkyrie's wings are sufficiently strong enough to use as natural weapons in combat. Each wing deals 1d6 + 1/2 Str bludgeoning damage.

Air Superiority (Ex): At 10th level, a valkyrie has become so accustomed to her wings and flight that she now gains a +2 bonus on all Attack Rolls and Armor Class while she is flying.

Aura of Wrath(Su): At 11th level, as a free action, the valkyrie can expend two uses of her vanquish foe ability to grant the ability to vanquish foes to all allies in a 10-foot radius centered on her, using her bonuses. Allies must use this vanquish foe ability by the start of the Valkyrie's next turn and the bonuses last for 1 minute.

Call Lightning Storm(Sp): At 12th level, a valkyrie can use Call Lightning Storm as a spell-like ability once per day, plus one additonal time per day at 15th and 18th level. The valkyrie's level is the effective caster level.

Ride of the Valkyrie(Sp): At 13th level, a valkyrie can summon a Sleipnir to serve her. The Sleipnir can be summoned or dismissed at will as a standard action. If the Sleipnir is killed in battle, it cannot be summoned again until the Valkyrie rests.

Breath of Life(Sp): At 15th level, a valkyrie can use Breath of Life as a spell-like ability once per day, plus one additional time per day at 18th level. The Valkyrie's level is the effective caster level.

Aura of Tirelessness(Su): At 17th level, a valkyrie is immune to fatigue, magical or otherwise. Each ally within a 10-foot radius centered on her gains a +4 morale bonus on saving throws against effects that cause fatigue or exhaustion. This ability functions only while the valkyrie is conscious.

Heal(Sp): At 19th level, a valkyrie can use Heal as a spell-like ability once per day, using the valkyrie's level as the effective caster level.

Glorious Wings(Su): At 19th level, the valkyrie's wings strengthen one final time, her Fly speed doubles and the damage dealt by her wing buffet increases by two steps. (to 1d10 for medium creatures.)

True Valkyrie(Su and Sp): Upon reaching 20th level, a valkyrie adds her Charisma modifier as a deflection bonus to her Armor Class and she gains the native outsider subtype. In addtion she can use Plane Shift once per day as a spell-like ability, using the valkyrie's level as the effective caster level. Lastly, a valkyrie can draw the soul from a newly dead body and store it in her weapon for transport to the outer planes. This functions as Soul Bind, but the dead creature must be willing to have its soul taken. If the creature is unwilling, this part of the ability has no effect.

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