Warlock Spells
0-Level Spells (Cantrips))
- Arcane Mark:
- Bleed:
- Dancing Lights:
- Detect Magic:
- Detect Poison:
- Flare:
- Ghost Sound:
- Light:
- Mage Hand:
- Mending:
- Message:
- Open/Close:
- Prestidigitation:
- Read Magic:
- Resistance:
1st Level Spells
- Cause Fear:
- Charm Person:
- Chill Touch:
- Comprehend Languages:
- Disguise Self:
- Endure Elements:
- Expeditious Retreat:
- Feather Fall:
- Hold Portal:
- Jump:
- Magic Aura:
- Obscuring Mist:
- Ray of Enfeeblement:
- Sleep:
- Unseen Servant:
- Ventriloquism:
2nd Level Spells
- Arcane Lock:
- Bear's Endurance:
- Blindness/Deafness:
- Bull's Strength:
- Cat's Grace:
- Darkvision:
- Darkness:
- Fog Cloud:
- Invisibility:
- Scare:
- See Invisibility:
- Shatter:
- Spider Climb:
- Summon Swarm:
- Web:
3rd Level Spells
- Deep Slumber:
- Dispel Magic:
- Fly:
- Gaseous Form:
- Greater Magic Weapon:
- Major Image:
- Nondetection:
- Phantom Steed:
- Sleet Storm:
- Slow:
- Stinking Cloud:
- Suggestion:
- Tongues:
- Vampiric Touch:
4th Level Spells
- Animate Dead:
- Bestow Curse:
- Black Tentacles:
- Charm Monster:
- Confusion:
- Crushing Despair:
- Dimension Door:
- Enervation:
- Fear:
- Greater Invisibility:
- Hallucinatory Terrain:
- Phantasmal Killer:
- Shadow Conjuration:
- Solid Fog:
5th Level Spells
- Baleful Polymorph:
- Blight:
- Cloudkill:
- Dominate Person:
- Dream:
- Feeblemind:
- Mind Fog:
- Mirage Arcana:
- Nightmare:
- Overland Flight:
- Passwall:
- Shadow Evocation:
- Teleport:
- Waves of Fatigue:
6th Level Spells
page revision: 1, last edited: 12 Mar 2015 09:07